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Jan 9, 2014, 2:15 pm255 pts
MacStoriesBen Kuchera of Polygon puts into words what I’ve been trying to say all along. From Draw Something to Angry Birds, Fruit Ninja to Cut the Rope, the biggest names in mobile gaming got that way because they used the touchscreen in novel ways. The lack of physical buttons isn’t a hindrance to game design, it’s a…
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