-
Ars Technica
Apr 24, 2015, 9:00 am279 ptsWhen the iPhone was first announced in 2007, Apple didn't sell the pocket computer as a gaming device. Many observers were skeptical the smartphone would ever become an important part of the game industry, scoffing at its lack of physical buttons and limited hardware power compared to handhelds like Sony's…
Trending Today on MacHash
MacHash is your up to the minute Apple news source. It's a content discovery engine that continuously delivers the latest Apple, Mac and iOS headlines from the web's best sources.