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  • Game Day: Paul Pixel – The Awakening

    Sat 9:09am By John Voorhees
    Paul Pixel - The Awakening by Xoron GmbH is a classic adventure game reimagined for touch. The game is set in a post-apocalyptic world where alien space zombies have overrun the Earth. I felt like a change of pace this week and when I saw Paul Pixel, the…
  • Skype Integrates with SiriKit and Contacts

    Fri 3:35pm By John Voorhees
    iOS 10 introduced seven domains that third-party developers can use to hook into Siri. One of those domains lets VoIP providers like Skype use Siri. Apple also debuted CallKit with iOS 10, which lets VoIP providers tie into the Lock screen of the iPhone in the…
  • Shazam’s Interactive Notifications on iOS 10

    Fri 12:10pm By Federico Viticci
    A rich Shazam notification in iOS 10. Also, a great song. I was recently watching a movie with my girlfriend, and it had a great soundtrack. After scrubbing the video back to open Shazam on my iPhone for the third time, I remembered that Shazam offered an…
  • Opening Any Apple Maps Place or Address on the Web

    Fri 10:11am By Federico Viticci
    Yesterday, Benjamin Mayo reported that Apple published public webpages for "some landmarks and points of interest" listed in Maps: Apple is now publishing public web pages for landmarks and POI in its Apple Maps database: here’s one such place. The website…
  • System Haptics on the iPhone 7

    Thu 9:51am By Graham Spencer
    Apple introduced the Taptic Engine with the iPhone 6s, where it replaced the old vibration motor and was also used to provide haptic feedback for when you activated 3D Touch. This year with the iPhone 7, Apple has improved the Taptic Engine and it plays a…
  • Matthew Panzarino’s Hands-On with the iPhone 7 Plus’ Portrait Mode in iOS 10.1 Beta

    Wed 1:50pm By Federico Viticci
    Matthew Panzarino, writing for TechCrunch, was able to test the iPhone 7 Plus' upcoming Portrait mode, released to developers with a first beta of iOS 10.1 earlier today. If you’ve skipped here to see how the heck it works, I don’t blame you. The short…
  • Google Allo Is Available

    Wed 12:10pm By John Voorhees
    Allo, the messaging app that Google announced in May, has been released for iOS and Android. Dieter Bohn at The Verge has this to say about Allo: I’ve been using it for a few days now, and it’s fine. Totally, completely fine. It does the things you expect…
  • Swift Coding Comes to iPad: Playgrounds, Schools, and Learning to Code

    Wed 11:28am By Fraser Speirs
    Right at the end of the WWDC 2016 keynote, Apple announced Swift Playgrounds. This is a new app from Apple that is designed to allow children to learn to program on an iPad. This is a first from Apple and a major advance for iOS as a platform. I was fortunate…
  • Nock Kickstarts The Lanier Briefcase

    Tue 5:36pm By John Voorhees
    Nock Co. founded by Brad Dowdy and Jeff Bruckwicki, has been making cases for pens and notebooks and paper products for three years. Today, Nock launched a Kickstarter campaign to expand its line of cases to include a slimline briefcase called The Lanier. Brad…
  • Connected, Episode 109: A Notable Apple Hisssssstorian 📱🐍

    Tue 4:51pm By Federico Viticci
    It’s a busy week at Connected HQ: cyclists are drowning, iPhones are hissing and macOS Sierra is shipping. In the latest episode of Connected, Myke and Stephen discuss the latest macOS release, and we talk about strange noises coming out of iPhones. You can…
  • Tweetbot Updated with Support for Longer Tweets

    Tue 2:14pm By Federico Viticci
    When Twitter rolled out support for longer tweets yesterday, we mentioned that Tweetbot – the popular third-party client – would soon support the new format natively. Tapbots has released updates to the iOS and macOS apps today that let you view and create…
  • Apple Pay Arrives on Safari

    Tue 2:00pm By John Voorhees
    Apple Pay started with point of sale terminals and iOS apps. With iOS 10 and macOS Sierra, Apple has extended Apple Pay to include web-based purchases made with its Safari browser. Despite being limited to Safari, Apple Pay's combination of simplicity and…
  • macOS Sierra: The MacStories Review

    Tue 1:34pm By Alex Guyot
    The first thing that may catch the eye of many looking to upgrade their Mac this year is the demise of the classic 'OS X' moniker. The end of OS X has been long rumored, and the expectation has often been for the Mac to move to whatever Apple chooses to name…
  • Sketch Updated with Improved Vector Editing

    Tue 12:24pm By John Voorhees
    Bohemian Coding, the maker of Sketch, the popular vector design program, announced a significant update to the app today. Sketch 40, simplifies and improves the editing of complex vector shapes: In Sketch 40, you can now simply press the Enter key on [a…
  • Daylite: A Business Productivity App for Mac and iOS [Sponsor]

    Mon 3:36pm By Federico Viticci
    Daylite is a business productivity app for Mac, iPhone, and iPad. Organize you and your team’s contacts, calendars, projects, tasks, emails, notes, and new business opportunities all in one app. Track sales and set reminders for follow-ups. See a full…
  • Google Photos Introduces Movie Concepts

    Mon 1:40pm By Federico Viticci
    In addition to improvements for sharing between users, Google has announced a new feature for Google Photos dubbed 'movie concepts'. Automatically generated like the service's previous slideshows and Assistant creations, movie concepts are based on "creative…
  • Google Trips Debuts on iPhone

    Mon 1:34pm By John Voorhees
    Google launched a free trip planning app called Google Trips today with a deep set of features that work online and off. The motivation for the app was described by Richard Holden, a Google vice president of product management, to Casey Newton of The Verge in…
  • Twitter Reclaims Space for Text in Tweets

    Mon 1:13pm By John Voorhees
    Update: As noted below, the changes to how the Twitter character limits are counted are available to third party developers. MacStories has learned that Tweetbot and Twitterrific will both be updated soon to support the changes to Twitter’s APIs. Tweetbot…
  • James Corden Stars in New Apple Music Ad

    Mon 8:05am By Graham Spencer
    Airing for the first time last night during the 2016 Emmy Awards, Apple debuted a new extended 2 minute advert for Apple Music featuring James Corden. The tongue-in-cheek advert sees a serious Corden attempt to pitch ideas for an Apple Music advert to Apple…
  • Airmail 1.3 Adds Siri Integration, iMessage App, Rich Notifications on iOS 10

    Mon 8:05am By Federico Viticci
    Last week, I mentioned how Airmail – my favorite email client for iPhone and iPad – would soon receive Siri integration on iOS 10. Today, Airmail 1.3 has hit the App Store with a variety of iOS 10 features in addition to SiriKit, including support for rich…
  • Tweetbot 4.5 Brings iOS 10 Updates, Profile Notes

    Sun 3:39pm By Federico Viticci
    Profile notes and slightly richer notifications in Tweetbot 4.5. Tapbots released Tweetbot 4.5 today with a few iOS 10 additions. In the latest version, notifications are slightly richer: you won't be able to preview entire conversation or DM threads in a…
  • Apple Releases Ads Spotlighting the Apple Watch and iPhone 7

    Sun 3:23pm By John Voorhees
    Apple posted three advertisements to YouTube, one featuring the Apple Watch Series 2, and two showcasing the iPhone 7. The Apple Watch Series 2 ad, titled Go Time, highlights the Watch’s fitness features and water resistance. Backed by Sinnerman, a classic…
  • iOS 10 Actionable Notifications, the Lock Screen, and 3D Touch

    Sep 17, 2016, 2:23 pm By Federico Viticci
    Junjie, developer of Due for iOS, on changes to the Lock screen and actionable notifications in iOS 10: To my surprise, when users upgraded their iOS 9 devices to iOS 10 this week, I started receiving feedback that they were no longer able to snooze or…
  • The iMessage App Store and Paid Stickers

    Sep 17, 2016, 11:07 am By Federico Viticci
    Ortwin Gentz, one of the developers behind Where To, has noticed that the majority of iMessage apps and sticker packs in the top charts seem to be paid ones. He collected some numbers from the iMessage App Store and concluded: The distribution of business…
  • Remaster, Episode 18: Going Pro

    Sep 17, 2016, 10:44 am By Federico Viticci
    This week Federico and Shahid discuss Shigeru Miyamoto being on-stage at the Apple iPhone event, and Sony's new PlayStation hardware. We had a good discussion about Nintendo's future with iOS on the latest episode of Remaster. You can listen here. Sponsored…
  • Canvas, Episode 19: iOS 10

    Sep 17, 2016, 10:35 am By Federico Viticci
    This week Fraser and Federico discuss - what else? - iOS 10. We talked about iOS 10 extensively on the latest episode of Canvas – and we already started thinking about what could be improved in future versions. You can listen here. Sponsored by:…
  • Game Day: Rubek

    Sep 17, 2016, 8:51 am By John Voorhees
    This week I’ve been playing a great-looking, tough puzzle game called Rubek from Xigma Games. As the name suggests, it’s a game involving colored cubes. Rubek is played from a three-quarters perspective, similar to Monument Valley. You guide a white cube…
  • Copied 2.0

    Sep 16, 2016, 4:21 pm By Federico Viticci
    There's a great update to Copied, my favorite clipboard manager for iOS, released on the App Store today. I've been using Copied since version 1.0 and it's a good example of an iCloud-based app that has always worked reliably (same with Ulysses). I use Copied…
  • Tracking TV Shows with Couchy

    Sep 15, 2016, 5:32 pm By John Voorhees
    Couchy by Sven Bacia is a brand new iOS and iMessage app for tracking your favorite television shows. Sven’s app first came to my attention when I was researching the iMessage app roundup we published earlier this week. The app wasn’t approved in time to…
  • watchOS 3: The MacStories Review

    Sep 15, 2016, 11:24 am By Alex Guyot
    This month will mark the two-year point since the Apple Watch was first unveiled to the world, and nearly a year and a half since the product first made its way into the hands of consumers. Two years is a long time in technology in general, but particularly so…