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  • Apple Q3 2016 Results: $42.4 Billion Revenue, 40 Million iPhones, 10 Million iPads Sold

    60m By Graham Spencer
    Apple has just published their financial results for Q3 2016, which covered the three months from April to June 2015. The company posted revenue of $42.4 billion. The company sold 10 million iPads, 40 million iPhones, and 4 million Macs, earning a quarterly…
  • Google Tweaks the Design of Maps and Adds Areas of Interest

    7:15am By John Voorhees
    Google Maps is on the move. Just last week, Google added enhanced crowdsourcing features to Google Maps making it easier for users to edit map locations and add richer information about them. Now, Google has updated the design of its iOS, Android, and web apps…
  • New Video Policies for iOS

    7:12am By Graham Spencer
    Jer Noble on the WebKit blog: Since before your sun burned hot in space and before your race was born, Safari on iOS has required a user gesture to play media in a or element. When Safari first supported in iPhoneOS 3, media data loaded only when the user…
  • Teeter Review: A Beautiful, Challenging Momentum Puzzler

    Mon 3:30pm By Jake Underwood
    In the broadest sense, I feel like there are two categories of games: quick fixes and time sinks. The former, built on the foundation of quick-to-play casual hits like Paper Toss and Angry Birds, dominate the market. With the latter, including games like…
  • Game Day: Nanuleu

    Sat 9:50am By John Voorhees
    Nanuleu by Selva Interactive is an excellent new tower-defense strategy game reminiscent of Rymdkapsel. I’ve been a fan of tower-defense games since the original Fieldrunners game launched on iOS just a couple months after the App Store opened. Nanuleu is a…
  • Pokémon GO is Big, Really Big

    Fri 4:42pm By John Voorhees
    It’s not a surprise that Pokémon GO is a huge hit. All you need to do is walk around any major city or look at the photos of people mobbing spaces like New York’s Central Park to get a sense for just how big the game is. But, today Apple confirmed to The…
  • Canvas, Episode 15: Task Management, Part 1

    Fri 3:53pm By Federico Viticci
    This week Fraser and Federico take a pass at task management on iOS. This is another area of productivity where iOS is very well served for options. In this week's Canvas, we've started a new mini-series on task managers for iOS. We've taken a look at Todoist…
  • Jumping in with Both Feet

    Fri 11:05am By John Voorhees
    The tagline for my MacStories Weekly column, Ongoing Development, is: Trying new things, seeing what works, and discarding what doesn't. The description captures Ongoing Development well and I like that it’s short, but if I were to add anything to it, I'd…
  • Apple Reveals Limited Edition Apple Watch Bands for the Olympics

    Fri 6:57am By John Voorhees
    Apple will sell Apple Watch bands based on their nylon watch band line to commemorate the Olympics. According to GQ, which reported the story first: When the games start in August, the tech company will be selling Apple Watch bands that reference the national…
  • Google Enhances Crowdsourcing of Its Maps Data

    Thu 12:46pm By John Voorhees
    Maps are a highly competitive corner of the mobile device landscape. Today, Google added features that make it easier for users to add new places, suggest edits to locations, and verify other users’ submissions. Google announced on the Google Maps blog that…
  • Square Enix Working on Apple Watch-Only RPG

    Thu 8:48am By John Voorhees
    Siliconera reports that Square Enix, the maker of the Final Fantasy franchise and Chaos Rings, is developing an Apple Watch-exclusive role-playing game called Cosmos Rings. Square Enix has a bare bones teaser website up with virtually no information about the…
  • Exploring the App Store’s Top Grossing Chart

    Wed 1:53pm By Graham Spencer
    A word cloud of the names of the apps in the Top 200 Grossing charts You have probably noticed that there are a lot of free apps, apps with In-App Purchases, and games in the Top Grossing charts. I did too, so today I decided to survey the US App Store's Top…
  • Connected, Episode 100: Tepid Takes

    Jul 19, 2016, 2:52 pm By Federico Viticci
    On the centennial episode of Connected, the crew covers #TicciMentee program applications, checks out Scrivener for iOS and considers iOS 10's widgets and privacy features. On this week's Connected, we celebrate episode 100 with a very special surprise and a…
  • Pixelmator for iOS Adds Quick and Magnetic Selection Tools

    Jul 19, 2016, 8:59 am By John Voorhees
    Pixelmator 2.3 for iOS was updated today to add the same Quick Selection and Magnetic Selection tools that were introduced on the Mac with Pixelmator 3.5 in May. The Quick Selection Tool lets you paint over an image with your finger to select it. Magnetic…
  • Apple Pay Launches in France

    Jul 19, 2016, 7:55 am By Graham Spencer
    Starting today, Apple Pay is now available in France for credit and debit cards issued by Banque Populaire, Ticket Restaurant, Carrefour Banque, and Caisse d'Epargne. Apple's website also notes that support will soon be added for cards issued by Boon and…
  • The All-New Glif iPhone Tripod Mount

    Jul 18, 2016, 5:07 pm By John Voorhees
    The first Glif, an iPhone tripod mount by Studio Neat, was released in November 2010. Fast forward almost six years to today and Studio Neat is back with an all-new version of the Glif that looks like the best one yet. Having a tripod mount for your iPhone is…
  • Enhanced eBook: Storytelling Through Dance

    Jul 18, 2016, 4:45 pm By Federico Viticci
    I've been a fan of Keone and Mari's dance videos since my girlfriend introduced me to their YouTube channel a while back (she's a dancer, and an avid follower of their work). I often watch choreography videos, but what Keone and Mari create is exceptionally…
  • Apple Begins Switching Apple Music Subscribers to Audio Fingerprint-Based Song Matching

    Jul 18, 2016, 1:57 pm By John Voorhees
    A major complaint about Apple Music when it rolled out was that it used a metadata-based matching system, which sometimes caused it to incorrectly match songs in users' music libraries with Apple's database. Jim Dalrymple reports for The Loop, that: Apple has…
  • GlaxoSmithKline Launches Rheumatoid Arthritis Study Using ResearchKit

    Jul 18, 2016, 12:36 pm By John Voorhees
    Pharmaceutical giant GlaxoSmithKline announced a rheumatoid arthritis study today that takes advantage of Apple’s ResearchKit frameworks. According to Glaxo’s press release: We are the first in our industry to use Apple’s ResearchKit as part of our…
  • Game Day: klocki

    Jul 16, 2016, 8:12 am By John Voorhees
    After last weekend’s fast-paced, stress-inducing racing game, Neon Drive, I wanted to play something a little more laid back and mellow this week. I found the perfect game in klocki, a new iOS puzzle game that launched earlier this week. klocki is from…
  • Connected, Episode 99: European Exotic

    Jul 14, 2016, 8:43 pm By Federico Viticci
    For episode 99, listener Nathan sent in the best follow-up of all time. After that, the boys talk about Stephen's PowerBooks, Myke's two-factor authentication pains and Federico's new line of work. Don't miss the prescient follow-up in this week's episode of…
  • Razer Launches Mechanical Switch Keyboard for iPad Pro

    Jul 14, 2016, 3:57 pm By John Voorhees
    Razer, best known for making mice and keyboards for gamers, announced a keyboard case for the 12.9” iPad Pro that features mechanical backlit keys with twenty levels of brightness and a kickstand that allows for multiple viewing angles. Razer’s keyboard,…
  • Eddie Cue on Apple TV and Apple Music

    Jul 14, 2016, 11:26 am By John Voorhees
    Eddie Cue, Apple’s senior vice president of Internet Software and Services sat down with The Hollywood Reporter to talk about Apple TV and Apple Music. In response to questions aimed at understanding Apple’s place in Hollywood and its media ambitions, Cue…
  • The Enormity and Precision of Apple Campus 2’s Glass Structures

    Jul 14, 2016, 10:09 am By John Voorhees
    The scale of Apple Campus 2 is hard to comprehend. Built on 176 acres in Cupertino, California that was previously owned by Hewlett-Packard, Apple Campus 2 will have a circumference of one mile and accommodate around 13,000 employees. Just as hard to grasp is…
  • Profiles of Playlist Curators at Apple Music, Spotify, and Google Play

    Jul 13, 2016, 5:44 pm By John Voorhees
    BuzzFeed has a fantastic feature post by Reggie Ugwu that goes inside the teams that create playlists for Apple Music, Spotify, and Google Play. Ugwu explains that: In the two years since the Beats acquisition, three of the largest services, including Apple…
  • Camera+ for iPad 2.0 Includes Enhanced Editing and New Design

    Jul 13, 2016, 11:27 am By Jake Underwood
    After releasing the eighth iteration of hit app Camera+ for iPhone last month, developers tap tap tap are back with version 2.0 of Camera+ for iPad. The most notable change is a major redesign – Camera+ for iPad now matches the design language of its iPhone…
  • Spotify Launches Two New Radio Shows

    Jul 13, 2016, 9:35 am By Graham Spencer
    Rich McCormick at The Verge: Swedish streaming service Spotify is launching two new radio shows today, both of which feature musicians talking about the kind of music that they like listening to while they're making their art. The first, AM/PM, will feature…
  • Open Casting Call Posted for Apple’s ‘Planet of the Apps’ Reality TV Show

    Jul 13, 2016, 9:10 am By Graham Spencer
    Chance Miller at 9to5Mac: Earlier this year it was announced that Apple was planning to launch its first original TV series about the “app economy.” Now, Apple has posted an open casting call for the unscripted reality series, which we now know is called…
  • Recapture Time with Moment

    Jul 12, 2016, 8:29 am By John Voorhees
    It’s easy to get lost in whatever you’re doing on your iPhone or iPad and become oblivious of your surroundings – just ask anyone who’s tried Pokémon GO. I don’t have a problem doing that occasionally to blow off steam, and the reality is that a lot…
  • Pokémon GO’s Spectacular Launch

    Jul 11, 2016, 10:20 am By Graham Spencer
    Pokémon GO launched last week, and it has quickly captured the attention of millions who are now playing the augmented reality game created by Niantic in collaboration with The Pokémon Company (which is partially owned by Nintendo). After launching in…